Crossroads Inn How to Talk to the Seer Again
In this guide yous can find all unlocked achievments past playing the campaign!
All Entrada Achievements
Did Not Live Up to the Proper noun
This achievement you will get if you lot eliminate all factions during deed three while trying to appease chancellor trovin – but always do what the baron says and follow his advice till you end act 3 and achieve martyns funeral – there will exist no factions left and then the only person y'all can speak to is the baroness – she will atomic number 82 you to the decision to stay an innkepper – later on the last dialog the baron is killed and when yous plow back to your inn the game volition display "failure" and the achievment will unlock.
All's Well That Ends Well
Aforementioned every bit above, but you lot should always do what martin says during deed 3 so that there are 5 factions+the baroness attending the funeral – If you choose the baroness y'all stay an innkeeper but will unlock the achievment. If you lot choose one of the factions you get 4 new tasks that are very bugged and hard/impossible to solve – this might lead you lot further but it will have no influence on the achievments.
The Finish
End Act 3 – sounds straight forwards only is actually really hard if you try it unprepared. Before y'all even encounter trovin you should brand shure yous tin can handle his bans and taxes. And then before you hire a vendeta at the beginning prepare the following: collect 100 guilded water in your storage; remove all upper floors and build what you lot demand on the ground, make sure you take enough coin to pay some taxes.
During human action 3 there will be a tax on income. Brand sure to get rid of your money in the right moment past buying furniture that you tin resell once the ban is lifted. This taxation will count any money beyond the 1500 limit so fifty-fifty a brusque moment with too much funds volition cause (loftier)taxes. In this case make sure you are able to delay Trovin long enough to get rid of him and solve the tasks with Baron/Martin asap (or utilise a savegame) – if yous tin´t do that information technology will exist game over.
During the fire-ban you should sell all torches and candles – you lot tin reinstall them later.
Make sure to solve Martyns / Baron quests as fast as possible if yous deceit avoid a sure tax.
It is helpful to have empty shelves or barrels ready(or have enough coin to buy them when needed) to store quest related things like guilded water (needs shelf to be stored) in them (make certain yous limit the inventory of those shelves/barrels so that nothing else is stored there).
If you get items similar food or booze during a quest they will be placed exterior your main entrance on the street – they will just appear in your inventory after they are picked up and stored(build a shelf / barrel for them).
Oh, Well
Refuse to pay your debt to Trovin – Have at least some tax to pay in human activity 3(very easy task). Use the dialouge to refuse the payment. Since trovin volition carp yous regularly you tin can try every dialouge choice. Once you accept forced him to allow yous get he will just come back a few minutes later but you can´t apply whatever dialouge twice for the same revenue enhancement and then your options will get fewer with every visit of him. In the end yous have to pay or it will exist game over only the process of delaying the payment will unlock the achievment!
Revenge
Terminate Act 2 – should exist no large problem, only be aware that you tin can either finish act ii with the seers or the guildbones – wich relate to other achievments. Some people may have difficulties in getting the adventurer quests right – make sure you unlock information with gossip and send the charlatan to the right spots inside the places(highest success chance).
Y'all will get certain events like beggars and pillagers who want to talk to you – treat the beggars nicely and give them what they desire(In my case they wanted onions and salad all the time) – they will sometimes offer yous actress gossip!
Utilize the trading soldiers to get decoration items(you might have to create sure faction rooms later) or trade better furniture for your inn. When they offer you things you already take, hunt them away – this might boost certain groups within the inn.
Aureate Future
Join forces with the Gildebones – just finish act 2 without the aid of the seers. Exist aware that it however may be necessary to speak to the seer in guild to progress the story – the dialogue and appearance of people may be interconnected – use savegames before you determine disquisitional storyelements or before you start/cease critical tasks. Be aware that you lot sometimes exercise non get the proper indicators on people – sometimes you have to check characters manually if they still have to say something.
I See a Bright Future For You!
Bring together forces with the Seers – aforementioned as the guildbones merely from the seer perspective. You lot take to play act 2 twice if y'all want to get both achievments (use savegames)
That Matter About The Countess
Cease Act ane- be aware that things like the nude-painting might not show in the correct article of furniture-tab when you lot got them – use the unsorted "all" overview to check if you take the painting, aforementioned goes for installation of the bard stage, martyn grave and martyn painting later in the game. Make certain to unlock all misssion information with gossip; cull the correct place to steal the painting. Look out for unfinisshed dialouge or task when you don´t go progress.
Something Ends, Something Begins
End prologue – just follow the instructions as skillful every bit possible . Expect out for game mechanics you havn´t discoverd or understood yet.
We're All Friends Here, Right?
Convince Rockburry not to ship his men on yous – utilise the dialouge options as best you lot can.
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